temp.broadcastUserInfo();
}
// Send duel Start packets
ExDuelReady ready = new ExDuelReady(1);
ExDuelStart start = new ExDuelStart(1);
broadcastToTeam1(ready);
broadcastToTeam2(ready);
broadcastToTeam1(start);
broadcastToTeam2(start);
}
else
{
// set isInDuel() state
_playerA.setIsInDuel(_duelId);
_playerA.setTeam(1);
_playerB.setIsInDuel(_duelId);
_playerB.setTeam(2);
// Send duel Start packets
ExDuelReady ready = new ExDuelReady(0);
ExDuelStart start = new ExDuelStart(0);
broadcastToTeam1(ready);
broadcastToTeam2(ready);
broadcastToTeam1(start);
broadcastToTeam2(start);