Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.AutoAttackStart


    public void clientStartAutoAttack()
    {
        if (!isAutoAttacking())
        {
            // Send a Server->Client packet AutoAttackStart to the actor and all L2PcInstance in its _knownPlayers
            _actor.broadcastPacket(new AutoAttackStart(_actor.getObjectId()));
            setAutoAttacking(true);
        }
        AttackStanceTaskManager.getInstance().addAttackStanceTask(_actor);
    }
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