private void showWithdrawWindowFreight(L2PcInstance player)
{
player.sendPacket(new ActionFailed());
if (Config.DEBUG) _log.fine("Showing freightened items");
PcFreight freight = player.getFreight();
if (freight != null)
{
if (freight.getSize() > 0)
{
if (Config.ALT_GAME_FREIGHTS)
{
freight.setActiveLocation(0);
} else
{
freight.setActiveLocation(getWorldRegion().hashCode());
}
player.setActiveWarehouse(freight);
player.sendPacket(new WareHouseWithdrawalList(player, WareHouseWithdrawalList.FREIGHT));
}
else