return shldRate > Rnd.get(100);
}
public boolean calcMagicAffected(L2Character actor, L2Character target, L2Skill skill)
{
SkillType type = skill.getSkillType();
if (target.isRaid()
&& (type == SkillType.CONFUSION || type == SkillType.MUTE || type == SkillType.PARALYZE
|| type == SkillType.ROOT || type == SkillType.FEAR || type == SkillType.SLEEP
|| type == SkillType.STUN || type == SkillType.DEBUFF || type == SkillType.AGGDEBUFF))
return false; // these skills should have only 1/1000 chance on raid, now it's 0.