// Create an AI
_ai = new L2PlayerAI(new L2PcInstance.AIAccessor());
// Create a L2Radar object
_radar = new L2Radar(this);
// Retrieve from the database all skills of this L2PcInstance and add them to _skills
// Retrieve from the database all items of this L2PcInstance and add them to _inventory
getInventory().restore();
if (!Config.WAREHOUSE_CACHE)