Package net.sf.l2j.gameserver.instancemanager.CastleManorManager

Examples of net.sf.l2j.gameserver.instancemanager.CastleManorManager.SeedProduction


      _seedData[i*12 + 3] = L2Manor.getInstance().getRewardItemBySeed(s, 2);
      _seedData[i*12 + 4] = L2Manor.getInstance().getSeedSaleLimit(s);
      _seedData[i*12 + 5] = L2Manor.getInstance().getSeedBuyPrice(s);
      _seedData[i*12 + 6] = L2Manor.getInstance().getSeedBasicPrice(s) * 60 / 100;
      _seedData[i*12 + 7] = L2Manor.getInstance().getSeedBasicPrice(s) * 10;
      SeedProduction seedPr = c.getSeed(s, CastleManorManager.PERIOD_CURRENT);
      if (seedPr != null) {
        _seedData[i*12 + 8] = seedPr.getStartProduce();
        _seedData[i*12 + 9] = seedPr.getPrice();
      } else {
        _seedData[i*12 + 8] = 0;
        _seedData[i*12 + 9] = 0;
      }
      seedPr = c.getSeed(s, CastleManorManager.PERIOD_NEXT);
      if (seedPr != null) {
        _seedData[i*12 + 10] = seedPr.getStartProduce();
        _seedData[i*12 + 11] = seedPr.getPrice();
      } else {
        _seedData[i*12 + 10] = 0;
        _seedData[i*12 + 11] = 0;
      }
      i++;
View Full Code Here


      int seedId = _items[i * 2 + 0];
      int count = _items[i * 2 + 1];
      int price = 0;
      int residual = 0;

      SeedProduction seed = castle.getSeed(seedId,CastleManorManager.PERIOD_CURRENT);
      price = seed.getPrice();
      residual = seed.getCanProduce();

      if (price <= 0)
        return;

      if (residual < count)
        return;

      totalPrice += count * price;

      L2Item template = ItemTable.getInstance().getTemplate(seedId);
      totalWeight += count * template.getWeight();
      if (!template.isStackable())
        slots += count;
      else if (player.getInventory().getItemByItemId(seedId) == null)
        slots++;
    }

    if (totalPrice > Integer.MAX_VALUE)
    {
      Util.handleIllegalPlayerAction(player, "Warning!! Character "
          + player.getName() + " of account "
          + player.getAccountName() + " tried to purchase over "
          + Integer.MAX_VALUE + " adena worth of goods.",
          Config.DEFAULT_PUNISH);
      return;
    }

    if (!player.getInventory().validateWeight(totalWeight))
    {
      sendPacket(new SystemMessage(SystemMessageId.WEIGHT_LIMIT_EXCEEDED));
      return;
    }

    if (!player.getInventory().validateCapacity(slots))
    {
      sendPacket(new SystemMessage(SystemMessageId.SLOTS_FULL));
      return;
    }

    // Charge buyer
    if ((totalPrice < 0) || !player.reduceAdena("Buy", (int) totalPrice, target, false))
    {
      sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
      return;
    }

    // Adding to treasury for Manor Castle
    castle.addToTreasuryNoTax((int) totalPrice);

    // Proceed the purchase
    InventoryUpdate playerIU = new InventoryUpdate();
    for (int i = 0; i < _count; i++)
    {
      int seedId = _items[i * 2 + 0];
      int count = _items[i * 2 + 1];
      if (count < 0)
        count = 0;

      // Update Castle Seeds Amount
      SeedProduction seed = castle.getSeed(seedId,
          CastleManorManager.PERIOD_CURRENT);
      seed.setCanProduce(seed.getCanProduce() - count);
      if (Config.ALT_MANOR_SAVE_ALL_ACTIONS)
        CastleManager.getInstance().getCastleById(_manorId).updateSeed(
            seed.getId(), seed.getCanProduce(),
            CastleManorManager.PERIOD_CURRENT);

      // Add item to Inventory and adjust update packet
      L2ItemInstance item = player.getInventory().addItem("Buy", seedId,
          count, player, target);
View Full Code Here

      int id = _items[i * 3 + 0];
      int sales = _items[i * 3 + 1];
      int price = _items[i * 3 + 2];
      if (id > 0)
      {
        SeedProduction s = CastleManorManager.getInstance()
            .getNewSeedProduction(id, sales, price, sales);
        seeds.add(s);
      }
    }

View Full Code Here

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