sendPacket(bfk);
if (Config.DEBUG)_log.info("Sent new blowfish key");
//now, only accept paket with the new encryption
_blowfish = new NewCrypt(_blowfishKey);
if (Config.DEBUG)_log.info("Changed blowfish key");
AuthRequest ar = new AuthRequest(_requestID, _acceptAlternate, _hexID, _gameExternalHost, _gameInternalHost, _gamePort, _reserveHost, _maxPlayer);
sendPacket(ar);
if (Config.DEBUG)_log.info("Sent AuthRequest to login");
break;
case 01:
LoginServerFail lsf = new LoginServerFail(decrypt);