protected void doLoad() {
super.doLoad();
battle.reset();
for (int i = 0; i < life.length; i++) {
if (life[i] == null) {
life[i] = new JProgressMemory(0, 100);
life[i].setValue(100);
}
life[i].setLabels("", "", "");
}
bgSndStg = RandomComparator._getRandomInt(gui.getBgSndStg().first(), gui.getBgSndStg().last());