*/
cache.clear();
iterator = 0;
// images read
cache.cleanup();
converterThread = new ThreadWorks("converter");
final Runnable r = new Runnable() {
private void clearImage(BufferedImage img) {
if (img.getTransparency() != BufferedImage.TRANSLUCENT) {
Graphics2D g = Sprite.wrapRendering(img.getGraphics());
g.setColor(Color.WHITE);