* @param fx_loc
* @param fx_color
* @param fill
*/
public static void _GLrenderCurvedShape(RenderingSceneGL gld, boolean keepBinding, final Shape shape, final int resolution, double z, int fx, Point fx_loc, Color fx_color, final boolean fill) {
GLGeom.fx._GLpushRender2DObject(gld, keepBinding, new GL2DObject() {
@Override
public Shape getShape() {
return shape;
}