Package net.sf.jiga.xtended.impl.game

Examples of net.sf.jiga.xtended.impl.game.GameActionLayer


        @Override
        protected GameActionLayer defaultRenderingLayer(int mode, int layer) {
                if ((mode & options.MODE_RENDER_GL.bitMask()) == 0) {
                        return super.defaultRenderingLayer(mode, layer);
                }
                GameActionLayer a = null;
                switch (layer) {
                        case LAYER_BACK:
                                a = gl_DEFAULT_BACK;
                                break;
                        case LAYER_FRONT:
                                a = gl_DEFAULT_FRONT;
                                break;
                        default:
                                a = new GameActionLayer("N/A") {
                                };
                                break;
                }
                return a;
        }
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