renderer.addMouseMotionListener(editorDisplay.getMouseMotionListener());
}
ShapeHandler sh = new ShapeHandler();
sh.loadShapes(new File("config\\shapes.xml"));
player1 = new PlayerHandler(input1, sh.getShapeByName("classic"));
player1.enterCreate(world, new Vector2d(0, 0));
player1.enterInit(world);
player1.enterPlayActive(world);
hud1.setPlayerShip(player1);
pb1.setPlayerShip(player1);
player2 = new PlayerHandler(input2, sh.getShapeByName("modified"));
player2.enterCreate(world, new Vector2d(0, -400));
player2.enterInit(world);
player2.enterPlayActive(world);
hud2.setPlayerShip(player2);
pb2.setPlayerShip(player2);