// Set up the lose sprite
_lose = new Sprite("lose.png");
_lose._transform.setScale(new Vector3f(5.0f, 5.0f, 5.0f));
_lose._transform.setTranslation(translation);
_timeSource = new TimeSource();
_timeSource.start();
_animator = new Animator(0, _timeSource);
// Set up the win animation
_winAnimation =