//Player should win (1:1 payout)
diceVal[0] = 3;
diceVal[1] = 4;
betAmt[0] = 100;
point = 0;
PassLine passLineBet = new PassLine(0);
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, 0);
Assert.assertEquals(passLineBet.getPayOut(), 200);
Assert.assertEquals(passLineBet.getBetAmount(), 0);
diceVal[0] = 7;
diceVal[1] = 4;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 200);
Assert.assertEquals(passLineBet.getBetAmount(), 0);
//Test Case:
//Pass line bet
//Point is not set
//Dice = 2,3, or 12
//Player should lose (payout should be 0)
diceVal[0] = 1;
diceVal[1] = 1;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 0);
diceVal[0] = 1;
diceVal[1] = 2;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 0);
diceVal[0] = 6;
diceVal[1] = 6;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 0);
//Point is not set
//Dice = 4,5, 6,8,9,10
//Player doesn't win or lose (payout should be 0, bet amount should remain)
diceVal[0] = 3;
diceVal[1] = 1;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 100);
diceVal[0] = 4;
diceVal[1] = 1;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 100);
diceVal[0] = 2;
diceVal[1] = 4;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 100);
diceVal[0] = 5;
diceVal[1] = 3;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 100);
diceVal[0] = 6;
diceVal[1] = 3;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 100);
diceVal[0] = 6;
diceVal[1] = 4;
point = 0;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 100);
//Point is set to 4
//Dice = point
//Player should win
diceVal[0] = 2;
diceVal[1] = 2;
point = 4;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 200);
Assert.assertEquals(passLineBet.getBetAmount(), 0);
//Point is set to 4
//Dice != point and 7
//No payout, bet amount should remain the same
diceVal[0] = 2;
diceVal[1] = 4;
point = 4;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 100);
//Point is set to 4
//Dice = 7
//Player loses
//No payout, bet amount should be 0
diceVal[0] = 3;
diceVal[1] = 4;
point = 4;
passLineBet.setBetAmount(betAmt);
passLineBet.checkBetOutcome(diceVal,true, point);
Assert.assertEquals(passLineBet.getPayOut(), 0);
Assert.assertEquals(passLineBet.getBetAmount(), 0);
}