BoxCircleCollider collider2 = new BoxCircleCollider();
count = collider2.collide(contacts, staticBox, dynamicCircle);
hit1 = count > 0;
drawContacts(g, contacts, count);
CircleCircleCollider collider4 = new CircleCircleCollider();
count = collider4.collide(contacts, staticCircle, dynamicCircle);
hit2 = count > 0;
drawContacts(g, contacts, count);
LineCircleCollider collider6 = new LineCircleCollider();
count = collider6.collide(contacts, staticLine, dynamicCircle);
hit3 = count > 0;