drawBoxBody(g, staticBox, false);
drawCircleBody(g, staticCircle, false);
drawLineBody(g, staticLine);
BoxBoxCollider collider = new BoxBoxCollider();
int count = collider.collide(contacts, staticBox, dynamicBox);
boolean hit1 = count > 0;
drawContacts(g, contacts, count);
CircleBoxCollider collider3 = CircleBoxCollider.createCircleBoxCollider();
count = collider3.collide(contacts, staticCircle, dynamicBox);
boolean hit2 = count > 0;