public void setSpinRate(float angle, boolean firing)
{
this.angularVelocityRadians = angle;
this.skyAngularVelocity = angle * 180F / 3.1415927F;
IRenderHandler sky = this.getSkyRenderer();
if (sky instanceof SkyProviderOrbit)
{
((SkyProviderOrbit) sky).spinDeltaPerTick = this.skyAngularVelocity;
}
this.thrustersFiring = firing;