public static void addHeavyArmors() {
int k = 3000;
for (int x = 0; x < Weapons.itemTypes.length; x++) {
String type = Weapons.itemTypes[x];
ItemArmor helm = (ItemArmor) new ItemArmor(k++, EnumArmorMaterial.DIAMOND, 6 + x, 0)
.setItemName("helmet" + type);
ModLoader.addName(helm, type + " Helmet");
ItemArmor chest = (ItemArmor) new ItemArmor(k++, EnumArmorMaterial.DIAMOND, 6 + x, 1)
.setItemName("chestplate" + type);
ModLoader.addName(chest, type + " Chestplate");
ItemArmor leg = (ItemArmor) new ItemArmor(k++, EnumArmorMaterial.DIAMOND, 6 + x, 2)
.setItemName("leggings" + type);
ModLoader.addName(leg, type + " Leggings");
ItemArmor boot = (ItemArmor) new ItemArmor(k++, EnumArmorMaterial.DIAMOND, 6 + x, 3)
.setItemName("boots" + type);
ModLoader.addName(boot, type + " Boots");
ModLoader.addArmor(type.toLowerCase());
}
}