public void drawScreen(int mouseX, int mouseY, float scroll) {
super.drawScreen(mouseX, mouseY, scroll);
if (Keyboard.isKeyDown(Keyboard.KEY_M)) {
//mc.displayGuiScreen(new GuiFavorites(this));
} else if (Keyboard.isKeyDown(Keyboard.KEY_S)) {
mc.displayGuiScreen(new GuiSelectWorld(this));
} else if (Keyboard.isKeyDown(Keyboard.KEY_T)) {
//mc.displayGuiScreen(new GuiScreenTemporaryResourcePackSelect());
} else if (Keyboard.isKeyDown(Keyboard.KEY_O)) {
mc.displayGuiScreen(GuiSimpleOptions.constructOptionsScreen(new GuiIngameMenu()));
}