hideQuitButton = false;
isGamePaused = false;
currentScreen = null;
ticksRan = 0;
leftClickCounter = 0;
guiAchievement = new GuiAchievement(this);
skipRenderWorld = false;
playerModelBiped = new ModelBiped(0.0F);
objectMouseOver = null;
sndManager = new SoundManager();
rightClickDelayTimer = 0;