}
OpenGlHelper.initializeTextures();
mcDataDir = getMinecraftDir();
saveLoader = new AnvilSaveConverter(new File(mcDataDir, "saves"));
gameSettings = new GameSettings(this, mcDataDir);
texturePackList = new TexturePackList(this, mcDataDir);
renderEngine = new RenderEngine(texturePackList, gameSettings);
loadScreen();
fontRenderer = new FontRenderer(gameSettings, "/font/default.png", renderEngine, false);
standardGalacticFontRenderer = new FontRenderer(gameSettings, "/font/alternate.png", renderEngine, false);