tasks.addTask(1, new EntityAIRandomEvent(this, moveSpeed, world));
tasks.addTask(1, new EntityAIOpenDoor(this, true));
tasks.addTask(0, new EntityAISoldier(this, EntityMob.class, Imperial.class,moveSpeed));
tasks.addTask(5, new EntityAIMoveThroughVillage(this, moveSpeed, true));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
me.ashtheking.dragons.mob.SabreTooth.class, 16F, 0, false));
tasks.addTask(6, new EntityAIWander(this, .2F));
tasks.addTask(1, new EntityAIAttackOnCollide(this, moveSpeed, true));
targetTasks.addTask(0, new EntityAIHurtByTarget(this, true));