setSize(0.9F, 0.9F);
getNavigator().func_48664_a(true);
float f = 0.25F;
tasks.addTask(1, new EntityAISwimming(this));
tasks.addTask(2, new EntityAIPanic(this, 0.38F));
tasks.addTask(5, new EntityAIMate(this, f));
tasks.addTask(4, new EntityAITempt(this, 0.25F,
Item.wheat.shiftedIndex, false));
tasks.addTask(6, new EntityAIFollowParent(this, 0.28F));
tasks.addTask(6, new EntityAIWander(this, f));
tasks.addTask(6, new EntityAIWatchClosest(this, net.minecraft.src.EntityPlayer.class, 6F));