Package net.minecraft.server.v1_7_R4

Examples of net.minecraft.server.v1_7_R4.PacketPlayOutEntityEquipment


    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) {
      return AlmostBoolean.NO;
    }
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()) {
      // This can not really test stance but height of bounding box.
      final double dY = Math.abs(box.e - box.b);
      if (dY > 1.8) {
        return AlmostBoolean.YES; // dY > 1.65D ||
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        try{
            // TODO: Find some simplification!

            final net.minecraft.server.v1_7_R4.Entity mcEntity  = ((CraftEntity) entity).getHandle();

            final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
            @SuppressWarnings("rawtypes")
            final List list = world.getEntities(mcEntity, box);
            @SuppressWarnings("rawtypes")
            final Iterator iterator = list.iterator();
            while (iterator.hasNext()) {
                final net.minecraft.server.v1_7_R4.Entity other = (net.minecraft.server.v1_7_R4.Entity) iterator.next();
                if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
                    continue;
                }
                if (minY >= other.locY && minY - other.locY <= 0.7){
                    return true;
                }
                // Still check this for some reason.
                final AxisAlignedBB otherBox = other.boundingBox;
                if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) {
                    continue;
                }
                else {
                    return true;
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        int n = k - i + 1;
        int i1 = m - j + 1;
        BiomeBase[] arrayOfInt = this.getBiomes(null, i, j, n, i1);
        for (int i2 = 0; i2 < n * i1; i2++)
        {
            BiomeBase localBiomeBase = arrayOfInt[i2];
            if (!paramList.contains(localBiomeBase))
                return false;
        }

        return true;
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        {
            if (arrayOfInt[i3] >= DefaultBiome.values().length)
                continue;
            int i4 = i + i3 % n << 2;
            int i5 = j + i3 / n << 2;
            BiomeBase localBiomeBase = BiomeBase.getBiome(arrayOfInt[i3]);
            if ((!paramList.contains(localBiomeBase)) || ((localChunkPosition != null) && (paramRandom.nextInt(i2 + 1) != 0)))
                continue;
            localChunkPosition = new ChunkPosition(i4, 0, i5);
            i2++;
        }
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    {
        if (biomeIds.isVirtual())
        {
            // Don't register (the only way to do this on Bukkit is to restore
            // the original biome afterwards)
            BiomeBase toRestore = BiomeBase.getBiome(biomeIds.getSavedId());
            CustomBiome customBiome = new CustomBiome(name, biomeIds);
            BiomeBase.getBiomes()[biomeIds.getSavedId()] = toRestore;

            return customBiome;
        } else
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    } else return entityHeight;
  }

  @Override
  public AlmostBoolean isBlockSolid(final int id) {
    final Block block = Block.getById(id);
    if (block == null || block.getMaterial() == null) {
      return AlmostBoolean.MAYBE;
    }
    else {
      return AlmostBoolean.match(block.getMaterial().isSolid());
    }
  }
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    }
  }

  @Override
  public AlmostBoolean isBlockLiquid(final int id) {
    final Block block = Block.getById(id);
    if (block == null || block.getMaterial() == null) {
      return AlmostBoolean.MAYBE;
    }
    else {
      return AlmostBoolean.match(block.getMaterial().isLiquid());
    }
  }
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    {
        // Try parsing as an internal Minecraft name
        // This is so that things like "minecraft:stone" aren't parsed
        // as the block "minecraft" with data "stone", but instead as the
        // block "minecraft:stone" with no block data.
        Block block = Block.b(input);
        if (block != null)
        {
            return BukkitMaterialData.ofMinecraftBlock(block, 0);
        }
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            blockName = input.substring(0, splitIndex);
            blockData = Integer.parseInt(input.substring(splitIndex + 1));
        }

        // Get the material belonging to the block and data
        Block block = Block.b(blockName);
        if (block != null)
        {
            return BukkitMaterialData.ofMinecraftBlock(block, blockData);
        }
        DefaultMaterial defaultMaterial = DefaultMaterial.getMaterial(blockName);
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        int m = paramInt2 + paramInt3 >> 2;

        int n = k - i + 1;
        int i1 = m - j + 1;
        int[] arrayOfInt = this.biomeGenerator.getBiomesUnZoomed(null, i, j, n, i1, OutputType.DEFAULT_FOR_WORLD);
        ChunkPosition localChunkPosition = null;
        int i2 = 0;
        for (int i3 = 0; i3 < arrayOfInt.length; i3++)
        {
            if (arrayOfInt[i3] >= DefaultBiome.values().length)
                continue;
            int i4 = i + i3 % n << 2;
            int i5 = j + i3 / n << 2;
            BiomeBase localBiomeBase = BiomeBase.getBiome(arrayOfInt[i3]);
            if ((!paramList.contains(localBiomeBase)) || ((localChunkPosition != null) && (paramRandom.nextInt(i2 + 1) != 0)))
                continue;
            localChunkPosition = new ChunkPosition(i4, 0, i5);
            i2++;
        }

        return localChunkPosition;
    }
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