stickLeaves.setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setBlockName("leaves").setRequiresSelfNotify();
stickLeaves.setGraphicsLevel(true);
GameRegistry.registerBlock(stickLeaves);
LanguageRegistry.addName(stickLeaves, "leaves");
Item axeFlint = new ItemAxe(getUnusedItemID(), EnumToolMaterial.STONE).setIconCoord(1, 7).setItemName("hatchetFlint");
GameRegistry.addRecipe(new ItemStack(axeFlint), "sf", "s ", 'f', new ItemStack(Item.flint), 's', new ItemStack(Item.stick));
axeFlint.setMaxDamage(3);
LanguageRegistry.addName(axeFlint, "leaves");
GameRegistry.registerTileEntity(TileEntityCampFire.class, "TileEntityCampFire");