} else if(anvilNames.contains(method.getName())) {
realObj.getNextWindowId();
realObj.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(realObj.currentWindowId, 8, "Repairing", 9, true));
realObj.openContainer = new ContainerRepair(realObj.inventory, realObj.worldObj, ((Integer) objects[0]).intValue(), ((Integer) objects[1]).intValue(),
((Integer) objects[2]).intValue(), realObj) {
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer) {
return true;