{
((EntityAgeable)entity).setGrowingAge(0);
}
else
{
EntityGiantZombie e = new EntityGiantZombie(world);
e.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch);
world.spawnEntityInWorld(e);
entity.setDead();
}
return true;
}