Package net.minecraft.entity.ai.attributes

Examples of net.minecraft.entity.ai.attributes.BaseAttributeMap


  public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, EntityLivingBase par3EntityLivingBase) {
    if(par3EntityLivingBase instanceof EntityHorse) {
      EntityHorse horse = (EntityHorse) par3EntityLivingBase;
      if(horse.getHorseType() != 3 && horse.getHorseType() != 4 && horse.isTame()) {
        horse.setHorseType(3 + par1ItemStack.getItemDamage());
        BaseAttributeMap attributes = horse.getAttributeMap();
        IAttributeInstance movementSpeed = attributes.getAttributeInstance(SharedMonsterAttributes.movementSpeed);
        IAttributeInstance health = attributes.getAttributeInstance(SharedMonsterAttributes.maxHealth);
        health.applyModifier(new AttributeModifier("Ermergerd Virus D:", health.getBaseValue(), 0));
        movementSpeed.applyModifier(new AttributeModifier("Ermergerd Virus D:", movementSpeed.getBaseValue(), 0));
        IAttributeInstance jumpHeight = attributes.getAttributeInstance(ReflectionHelper.<IAttribute, EntityHorse>getPrivateValue(EntityHorse.class, null, LibObfuscation.HORSE_JUMP_STRENGTH));
        jumpHeight.applyModifier(new AttributeModifier("Ermergerd Virus D:", jumpHeight.getBaseValue() * 0.5, 0));
        par2EntityPlayer.worldObj.playSound(par3EntityLivingBase.posX + 0.5D, par3EntityLivingBase.posY + 0.5D, par3EntityLivingBase.posZ + 0.5D, "mob.zombie.remedy", 1.0F + par3EntityLivingBase.worldObj.rand.nextFloat(), par3EntityLivingBase.worldObj.rand.nextFloat() * 0.7F + 1.3F, false);

        par1ItemStack.stackSize--;
        return true;
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