else if(s.equals("dripWater"))
fx = new EntityDropParticleFX(w, x, y, z, Material.water);
else if(s.equals("dripLava"))
fx = new EntityDropParticleFX(w, x, y, z, Material.lava);
else if(s.equals("snowshovel"))
fx = new EntitySnowShovelFX(w, x, y, z, 0D, 0D, 0D);
else if(s.equals("slime"))
fx = new EntityBreakingFX(w, x, y, z, Items.slime_ball);
else if(s.equals("heart"))
fx = new EntityHeartFX(w, x, y, z, 0D, 0D, 0D);
else if(s.equals("angryVillager"))
{
fx = new EntityHeartFX(w, x, y, z, 0D, 0D, 0D);
fx.setParticleTextureIndex(81);
fx.setRBGColorF(1.0F, 1.0F, 1.0F);
}
else if(s.equals("happyVillager"))
{
fx = new EntityAuraFX(w, x, y, z, 0D, 0D, 0D);
fx.setParticleTextureIndex(82);
fx.setRBGColorF(1.0F, 1.0F, 1.0F);
}
else if(s.equals("snowshovel"))
fx = new EntitySnowShovelFX(w, x, y, z, 0D, 0D, 0D);
else if(s.equals("snowshovel"))
fx = new EntitySnowShovelFX(w, x, y, z, 0D, 0D, 0D);
else if(s.equals("snowshovel"))
fx = new EntitySnowShovelFX(w, x, y, z, 0D, 0D, 0D);
else
{
int k;
String[] astring;