}
float newVolume = volume / Math.max(0.01F, ((IGalacticraftWorldProvider) player.worldObj.provider).getSoundVolReductionAmount());
this.soundPlayList.add(new SoundPlayEntry(event.name, x, y, z, newVolume));
ISound newSound = new PositionedSoundRecord(event.sound.getPositionedSoundLocation(), newVolume, event.sound.getPitch(), x, y, z);
event.manager.playSound(newSound);
event.result = null;
return;
}
}