public synchronized boolean checkCollison(Entity obj) {
boolean ismouse = false
, statObj = false, animal = false, anical = false, misile = false,
player = false, misileget = false;
Entity inittr = null ,tgt = null;
Rectangle obj1r = new Rectangle(0,0,0,0), obj2r = new Rectangle(2,2,2,2);
if (obj instanceof Player) {
player = true;
obj1r = playerC.getBounds();