BetterStorageArmorStand.registerRenderHandler(new VanillaArmorStandRenderHandler());
}
private void registerRenderers() {
registerItemRenderer(BetterStorageItems.itemBackpack, new ItemRendererBackpack(TileEntityBackpack.class));
registerItemRenderer(BetterStorageItems.itemEnderBackpack, new ItemRendererBackpack(TileEntityBackpack.class));
registerItemRenderer(BetterStorageTiles.reinforcedChest, new ItemRendererContainer(TileEntityReinforcedChest.class));
registerItemRenderer(BetterStorageTiles.reinforcedLocker, new ItemRendererContainer(TileEntityReinforcedLocker.class));
registerItemRenderer(BetterStorageTiles.cardboardBox, new ItemRendererCardboardBox(BetterStorageTiles.cardboardBox));