double seven = 7 / 16.0D;
GL11.glTranslated((locker.mirror ? seven : -seven), 0, seven);
GL11.glRotatef((locker.mirror ? angle : -angle), 0, 1, 0);
GL11.glTranslated((locker.mirror ? -seven : seven), 0, -seven);
}
LockAttachment a = locker.lockAttachment;
GL11.glTranslated(0.5 - a.getX(), 0.5 - a.getY(), 0.5 - a.getZ());
a.getRenderer().render(a, partialTicks);
}
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();