Package net.machinemuse.powersuits.entity

Examples of net.machinemuse.powersuits.entity.EntityLuxCapacitor


        return framemodel;
    }

    @Override
    public void doRender(Entity undifferentiatedentity, double x, double y, double z, float yaw, float partialTickTime) {
        EntityLuxCapacitor entity = (EntityLuxCapacitor) undifferentiatedentity;
        MuseTextureUtils.pushTexture(Config.TEXTURE_PREFIX() + "models/thusters_uvw_2.png");
        glPushMatrix();
        glTranslated(x, y, z);
        double scale = 0.0625;
        glScaled(scale, scale, scale);
View Full Code Here


                ElectricItemUtils.drainPlayerEnergy(player, energyConsumption);

                double red = ModuleManager.computeModularProperty(itemStack, RED);
                double green = ModuleManager.computeModularProperty(itemStack, GREEN);
                double blue = ModuleManager.computeModularProperty(itemStack, BLUE);
                EntityLuxCapacitor luxCapacitor = new EntityLuxCapacitor(world, player, red, green, blue);
                world.spawnEntityInWorld(luxCapacitor);
            }
        }
    }
View Full Code Here

TOP

Related Classes of net.machinemuse.powersuits.entity.EntityLuxCapacitor

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.