.getDefaultEnvironment().getControllers();
// Keyboard Controller will be the fallback solution
Controller keyboard = null;
List<Controller> possibleControllers = new ArrayList<Controller>();
for (Controller controller : controllersList) {
Type type = controller.getType();
if (type == Type.KEYBOARD) {
keyboard = controller;
continue;
}
if (type == Type.GAMEPAD || type == Type.STICK) {