// show mouse cursor
Game.setCursor(Game.VISIBLE);
// set up buttons
options = new GameButton[3];
options[0] = new GameButton(320, 300, 100, 50);
options[0].setText("s t a r t", font);
options[1] = new GameButton(320, 350, 100, 50);
options[1].setText("q u i t", font);
options[2] = new GameButton(320, 400, 100, 50);
options[2].setText("o p t i o n s", font);
// fade timer
fadeInTimer = 0;
fadeInDelay = 60;