private void miQuitActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_miQuitActionPerformed
System.exit(0);
}//GEN-LAST:event_miQuitActionPerformed
private void miNewActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_miNewActionPerformed
game = new Game();
game.addPropertyChangeListener(new PropertyChangeListener() {
@Override
public void propertyChange(PropertyChangeEvent pce) {
if (pce.getPropertyName().equals(Game.GAMESEQ_CHANGED))
playSequence(game.getGameSequence());