// Returns the pose as a dLocation with x, y, and z set to 0, and the world set to the first
// possible available world Bukkit knows about.
// -->
if (attribute.startsWith("get_pose")) {
if (attribute.hasContext(1)) {
Pose pose = getCitizen().getTrait(Poses.class).getPose(attribute.getContext(1));
return new dLocation(org.bukkit.Bukkit.getWorlds().get(0), 0, 0 ,0, pose.getYaw(), pose.getPitch())
.getAttribute(attribute.fulfill(1));
}
else
return null;
}