continue questLoop;
}
Objective.Builder obj = new Objective.Builder(type);
for (String key : quests.getKeys(path)) {
if (!usedKeys.contains(key)) {
obj.param(key, new RawYAMLObject(quests.getRaw(path + "." + key)));
}
}
if (quests.pathExists(path + ".status"))
obj.statusText(quests.getString(path + ".status"));
if (quests.pathExists(path + ".amount"))