sbf.addControlledObject((SkyBox) null, loadNow);
// HACK: no skybox fac, implement controlledsector instead
SpatialFactory sf = new SpatialFactory();
Asteroid a = SpaceobjectFactory.eINSTANCE.createAsteroid();
a.setLocation(new Vector3f(0,0,20));
a.setRotation(new Quaternion());
a.setId(2);
sf.addControlledObject(a, loadNow);
// SoundFactory sof = new SoundFactory(assetManager, objectController);
// sof.addControlledObject(null);