// Increase finishes by one and save.
finishes++;
DenizenAPI._saves().set("Players." + playerName + "." + scriptName + "." + "Completed", finishes);
// Call ScriptFinishEvent
ScriptFinishEvent event = new ScriptFinishEvent(playerName, scriptName, finishes);
Bukkit.getServer().getPluginManager().callEvent(event);
return true;
}