reflectedNode.attachChild(sky);
reflectedNode.attachChild(voxelPoolContainer.getNode());
reflectedNode.attachChild(staticObjectNode);
// WATER
water = new PlainWater(camera, reflectedNode, sky, FAR_PLANE, WATER_HEIGHT); //= new Water(camera, reflectedNode, sky, FAR_PLANE, WATER_HEIGHT, timer);
root.attachChild(reflectedNode);
root.attachChild(water);
// FOG
ColorRGBA fogColor = new ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f);