this.add(buttonPanel);
}
private void choosePlayer() {
PluginInfo plugin = gameSystemList.getSelectedValue();
try {
PluginSystem.buildPluginSystem(plugin);
Helpers.getGlobalProperties().setGameSystem(plugin.getName());
Helpers.getGlobalProperties().save();
nextState();
} catch (IOException e) {
Logger.getLogger(getClass()).error(
"Impossible de charger le plugin", e);