GameRegistry.addShapelessRecipe(PartDefs.PERIDOT().makeStack(9), DecorativeStoneDefs.PERIDOTBLOCK().makeStack());
/** Walls **/
for (int i = 0; i < DecorativeStoneDefs.values().size(); i++)
{
StoneVal s = (StoneVal) DecorativeStoneDefs.values().apply(i);
addWallRecipe(new ItemStack(ProjectRedExploration.blockDecorativeWalls(), 6, s.meta()), s.makeStack());
}
}