private ContainerRepair repairContainer;
private GuiTextField itemNameField;
private InventoryPlayer playerInv;
public GuiAnvil(InventoryPlayer playerInv, World world, int x, int y, int z) {
super(new ContainerAnvil(playerInv, world, x, y, z, Minecraft.getMinecraft().thePlayer));
this.playerInv = playerInv;
this.repairContainer = (ContainerRepair) this.inventorySlots;
}