private static final int[] SLOTS = InvTools.buildSlotArray(0, 3);
public final SteamBoiler boiler;
private StandaloneInventory inv = new StandaloneInventory(3, (IInventory) this);
public TileEngineSteamHobby() {
FilteredTank tankWater = new FilteredTank(4 * FluidHelper.BUCKET_VOLUME, Fluids.WATER.get(), this);
getTankManager().add(tankWater);
getTankManager().get(TANK_STEAM).setCapacity(4 * FluidHelper.BUCKET_VOLUME);
boiler = new SteamBoiler(tankWater, getTankManager().get(TANK_STEAM));
boiler.setTicksPerCycle(TICKS_PER_BOILER_CYCLE);