// GL11.glScalef(0.994f, 1.05f, 0.994f);
GL11.glPopAttrib();
GL11.glPopMatrix();
if (tile.getClass() == TileLiquidLoader.class) {
TileLiquidLoader loader = (TileLiquidLoader) tile;
pipe.minY = RenderTools.PIXEL - loader.getPipeLenght();
RenderFakeBlock.renderBlock(pipe, loader.getWorld(), x, y, z, false, true);
}
}