fenceGateFusewood.setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("fenceGate.fusewood");
GameRegistry.registerBlock(fenceGateFusewood, "fenceGate.fusewood");
//Item.itemsList[24] = null;
//Item.stick = null;
stickItem = (new StickItem()).setFull3D().setUnlocalizedName("natura.stick").setCreativeTab(NaturaTab.tab);
GameRegistry.registerItem(stickItem, "natura.stick");
ToolMaterial Bloodwood = EnumHelper.addToolMaterial("Bloodwood", 3, 350, 7f, 3, 24);
ArmorMaterial Imp = EnumHelper.addArmorMaterial("Imp", 33, new int[] { 1, 3, 2, 1 }, 15);