GameRegistry.registerBlock(ghostDoor, "door.ghostwood");
GameRegistry.registerBlock(bloodDoor, "door.bloodwood");
GameRegistry.registerBlock(redwoodBarkDoor, "door.redwoodbark");
//Nether
bloodwood = new LogTwoxTwo(8f, Material.wood).setBlockName("bloodwood");
GameRegistry.registerBlock(bloodwood, LogTwoxTwoItem.class, "bloodwood");
taintedSoil = new TaintedSoil().setBlockName("TaintedSoil");
GameRegistry.registerBlock(taintedSoil, "soil.tainted");
heatSand = new HeatSand().setBlockName("HeatSand");//.setLightLevel(0.375f);
GameRegistry.registerBlock(heatSand, "heatsand");