grassBlock = new GrassBlock().setBlockName("GrassBlock");
grassBlock.stepSound = Block.soundTypeGrass;
GameRegistry.registerBlock(grassBlock, GrassBlockItem.class, "GrassBlock");
grassSlab = new GrassSlab().setBlockName("GrassSlab");
grassSlab.stepSound = Block.soundTypeGrass;
GameRegistry.registerBlock(grassSlab, GrassSlabItem.class, "GrassSlab");
plankSlab1 = new NSlabBase(Material.wood, planks, 0, 8).setHardness(2.0f).setBlockName("plankSlab1");
plankSlab1.stepSound = Block.soundTypeWood;